inochi2d ~main (2022-05-11T02:02:14.2239396)
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Texture.this
inochi2d
core
texture
Texture
Creates a new texture from specified data
this
(string file)
this
(ShallowTexture shallow)
this
(int width, int height, GLuint mode, int alignment)
this
(ubyte[] data, int width, int height, GLuint mode, int alignment)
class
Texture
this
(
ubyte
[]
data
,
int
width
,
int
height
,
GLuint
mode
=
GL_RGBA
,
int
alignment
= 4
)
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inochi2d
core
texture
Texture
constructors
this
functions
bind
center
genMipmap
getTextureData
getTextureId
height
save
setData
setDataRegion
setFiltering
setWrapping
size
width
Creates a new texture from specified data