- add
void add(vec2 vertex, vec2 uv)
- canTriangulate
bool canTriangulate()
Whether the mesh data is ready to be triangulated
- clearConnections
void clearConnections()
Clear connections/indices
- connect
void connect(ushort first, ushort second)
Connects 2 vertices together
- connectionsAtPoint
int connectionsAtPoint(vec2 point)
Gets connections at a certain point
- connectionsAtPoint
int connectionsAtPoint(ushort point)
Gets connections at a certain point
- copy
MeshData copy()
Undocumented in source. Be warned that the author may not have intended to support it.
- dbg
void dbg()
Undocumented in source. Be warned that the author may not have intended to support it.
- deserializeFromFghj
SerdeException deserializeFromFghj(Fghj data)
Undocumented in source. Be warned that the author may not have intended to support it.
- find
int find(vec2 vert)
Find the index of a vertex
- fixWinding
void fixWinding()
Fixes the winding order of a mesh.
- isReady
bool isReady()
Whether the mesh data is ready to be used
- serialize
void serialize(S serializer)
Undocumented in source. Be warned that the author may not have intended to support it.
Mesh data