Initialize a transform
Sets the locking value for all rotation axies
Locks all scale axies
Sets the locking value for all translation axies
Gets the matrix for this transform
Returns the result of 2 transforms multiplied together
Updates the internal matrix of this transform
Locks rotation on the X axis
Locks rotation on the Y axis
Locks rotation on the Z axis
Locks scale on the X axis
Locks scale on the Y axis
Locks translation on the X axis
Locks translation on the Y axis
Locks translation on the Z axis
Whether the transform should snap to pixels
The rotation of the transform
The scale of the transform
The translation of the transform
A transform