inochi2d

Undocumented in source.

Modules

core
module inochi2d.core
Undocumented in source.
fmt
module inochi2d.fmt
Undocumented in source.
integration
module inochi2d.integration
Undocumented in source.
math
module inochi2d.math
Undocumented in source.
phys
module inochi2d.phys
Undocumented in source.
ver
module inochi2d.ver
Undocumented in source.

Public Imports

inochi2d.math
public import inochi2d.math;
Undocumented in source.
inochi2d.phys
public import inochi2d.phys;
Undocumented in source.
inochi2d.fmt
public import inochi2d.fmt;
Undocumented in source.
inochi2d.core
public import inochi2d.core;
Undocumented in source.
inochi2d.ver
public import inochi2d.ver;
Undocumented in source.

Members

Functions

currentTime
double currentTime()

Gets the current time step

deltaTime
double deltaTime()

Gets the time difference between the last frame and the current frame

inInit
void inInit(double function() timeFunc)

Initializes Inochi2D Run this after OpenGL context has been set current

inUpdate
void inUpdate()

Run this at the start of your render/game loop

lastTime
double lastTime()

Gets the last frame's time step

Meta