PostProcessingShader

Undocumented in source.

Constructors

this
this(Shader shader)
Undocumented in source.

Members

Functions

getUniform
GLuint getUniform(string name)

Gets the location of the specified uniform

hasUniform
bool hasUniform(string name)

Returns true if the uniform is present in the shader cache

Variables

shader
Shader shader;
Undocumented in source.

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