- inCreateSimplePart
Part inCreateSimplePart(string file, Node parent)
Creates a simple part that is sized after the texture given
part is created based on file path given.
Supported file types are: png, tga and jpeg
- inCreateSimplePart
Part inCreateSimplePart(ShallowTexture texture, Node parent, string name)
Creates a simple part that is sized after the texture given
- inCreateSimplePart
Part inCreateSimplePart(Texture tex, Node parent, string name)
Creates a simple part that is sized after the texture given
- inDrawTextureAtPart
void inDrawTextureAtPart(Texture texture, Part part)
Draws a texture at the transform of the specified part
- inDrawTextureAtPosition
void inDrawTextureAtPosition(Texture texture, vec2 position, float opacity, vec3 color, vec3 screenColor)
Draws a texture at the transform of the specified part
- inDrawTextureAtRect
void inDrawTextureAtRect(Texture texture, rect area, rect uvs, float opacity, vec3 color, vec3 screenColor, Shader s, Camera cam)
Draws a texture at the transform of the specified part
- inInitPart
void inInitPart()
Undocumented in source. Be warned that the author may not have intended to support it.