Texture.this

Creates a new texture from specified data

  1. this(string file, int channels)
  2. this(ShallowTexture shallow)
  3. this(int width, int height, int channels)
  4. this(ubyte[] data, int width, int height, int inChannels, int outChannels)
    class Texture
    this
    (
    ubyte[] data
    ,
    int width
    ,
    int height
    ,
    int inChannels = 4
    ,
    int outChannels = 4
    )

Meta