/* Copyright © 2020, Inochi2D Project Distributed under the 2-Clause BSD License, see LICENSE file. Authors: Luna Nielsen */ module inochi2d.integration; version(InRenderless) { struct TextureBlob { ubyte tag; ubyte[] data; } TextureBlob[] inCurrentPuppetTextureSlots; string inPartMaskShader = import("basic/basic-mask.frag"); string inPartFragmentShader = import("basic/basic.frag"); string inPartVertexShader = import("basic/basic.vert"); string inCompositeMaskShader = import("basic/composite-mask.frag"); string inCompositeFragmentShader = import("basic/composite.frag"); string inCompositeVertexShader = import("basic/composite.vert"); string inMaskFragmentShader = import("mask.frag"); string inMaskVertexShader = import("mask.vert"); } else { }