inochi2d.nodes.visual

Inochi2D Visual Node

Modules

animatedpart
module inochi2d.nodes.visual.animatedpart

Inochi2D Animated Part Node

composite
module inochi2d.nodes.visual.composite

Inochi2D Composite Node

mask
module inochi2d.nodes.visual.mask

Inochi2D Mask Node

part
module inochi2d.nodes.visual.part

Inochi2D Part Node

solo
module inochi2d.nodes.visual.solo

Inochi2D Solo Node

Public Imports

inochi2d.nodes.visual.part
public import inochi2d.nodes.visual.part;
Undocumented in source.
inochi2d.nodes.visual.animatedpart
public import inochi2d.nodes.visual.animatedpart;
Undocumented in source.
inochi2d.nodes.visual.composite
public import inochi2d.nodes.visual.composite;
Undocumented in source.
inochi2d.nodes.visual.solo
public import inochi2d.nodes.visual.solo;
Undocumented in source.
inochi2d.nodes.visual.mask
public import inochi2d.nodes.visual.mask;
Undocumented in source.

Members

Classes

Visual
class Visual

A node which can be drawn to the screen.

Functions

findVisuals
void findVisuals(Node root, weak_vector!Visual visuals, bool recurseDelegates, bool sort, bool append)

Finds visuals that are within the hirearchy of the given node.

Mixins

__anonymous
mixin Register!(Visual, in_node_registry)
Undocumented in source.
__anonymous
mixin RegisterQuarks!()
Undocumented in source.

Static variables

PROP_EMISSION_STRENGTH
immutable(quark) PROP_EMISSION_STRENGTH;

Emission strength

PROP_OPACITY
immutable(quark) PROP_OPACITY;

Opacity.

PROP_SCREEN_B
immutable(quark) PROP_SCREEN_B;

Screen-tint blue

PROP_SCREEN_G
immutable(quark) PROP_SCREEN_G;

Screen-tint green

PROP_SCREEN_R
immutable(quark) PROP_SCREEN_R;

Screen-tint red

PROP_SCREEN_RGB
immutable(quark) PROP_SCREEN_RGB;

Screen-tint RGB

PROP_TINT_B
immutable(quark) PROP_TINT_B;

Tint blue

PROP_TINT_G
immutable(quark) PROP_TINT_G;

Tint green

PROP_TINT_R
immutable(quark) PROP_TINT_R;

Tint red

PROP_TINT_RGB
immutable(quark) PROP_TINT_RGB;

Tint RGB

PROP_ZSORT
immutable(quark) PROP_ZSORT;

z-sort value.

Meta

Authors

Luna Nielsen