/** Bone nodes and modifiers. Bones are used to make up one or more skeletons which can be transformed by parameters or affected by physics. Modifiers are attached to bones to provide functionality such as physics. Copyright: Copyright © 2020-2026, Inochi2D Project License: $(LINK2 https://github.com/Inochi2D/inochi2d/blob/main/LICENSE, BSD 2-clause License) Authors: Luna Nielsen */ module inochi2d.nodes.bone; public import inochi2d.nodes.bone.bone; public import inochi2d.nodes.bone.modifier;