| Value | Meaning |
|---|---|
| normal0 | Normal drawing. |
| defineMask1 | Draws a mask source to the top level mask buffer. |
| pushMask2 | Finalizes the current mask, then pushes it onto the stack. |
| popMask3 | Pops the current mask from the stack, restoring the higher level mask, or exits mask mode. |
| compositeBegin4 | A composition into composition textures has begun. |
| compositeEnd5 | A composition into composition textures has ended. |
| compositeBlit6 | Sources should be drawn to targets using the given blending mode. |
Draw state flags.